Striker VR commissioned us to create a visual piece communicating the haptic experience of its blaster.
The challenge was to translate sensations that are inherently physical — touch, impact, recoil, and movement — into a purely visual language. We explored the relationship between the blaster and the body, using CGI, motion, and carefully crafted visual effects to make these invisible sensations tangible through imagery.
Sound design was an integral part of the experience, reinforcing the sense of impact, movement, and physical response through sound.
The result is a dynamic visual piece that communicates the physical and sensory qualities of the Striker VR experience, turning haptics into something that can be seen, heard, and felt through motion.
Category:
Technology / Gaming
Client:
StrikerVR





